While you wait to get your hands on "Fallen Frontier," you can get your 2-D sidescrolling fix with some "Bionic Commando Rearmed 2" (which recently launched on Xbox Live and the PlayStation Network) or "Shadow Complex" (available on Xbox Live). Both games appear to have inspired the folks at Moonshot. Moonshot hasn't announced a release date for "Fallen Frontier" or which platform it will appear on yet, but curious players can check out the game at the PAX East gaming convention coming up next week in Boston. Moonshot was co-founded by Michel Bastien, Damian Isla and Rob Stokes - all of whom previously worked at Bungie Studios as producers, engineers and designers on various "Halo" games. Fallen Frontier features both single player and co-operative play and leverages the very best design principles learned in our years at Bungie. Using firearms, grenades, and various special abilities, you'll confront, confound, and conquer your enemies. a 2D sidescrolling shooter offering fast-paced tactical combat, vast interconnected worlds, and an original hard sci-fi universe. Not only is 343i trying to develop a new Halo game, but theyre. The folks at Moonshot say "Fallen Frontier" is. Bungie and Halo vet Joseph Staten is coming back late in the game to lead Halo: Infinites campaign, a move that speaks volumes. The futuristic film noir-style game is set on Alpha Centauri and follows the story of a lawman from Earth hellbent on revenge. And they've unveiled their first game - a 2-D side-scrolling shooter called "Fallen Frontier." This new Marathon project will take the form of a three-person squad-based extraction shooter. Three former-Bungie Studio employees have left the company that brought us "Halo" to create their own game development company - called Moonshot Games. Destiny developer Bungie is reportedly working on a revival of its long-dormant Marathon series. In April of 2010, Bungie stated it would be partnering with publisher Activision Blizzard to develop a new intellectual property, which resulted in the Destiny games. Only, you make it totally and completely different. Well, for some former Bungie Studios employees, you make another space shooting game. What do you do after you've spent years working on "Halo" games?
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